14. Service Programs – ILE RPG in Easy Bytes

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ILE RPG in Easy Bytes

In Unit 14 you learn about service programs—what they are, how to create and maintain them, and when to use them. The unit also presents the concept of service program signatures and how to control them using binder language. In addition, it explains ILE activation groups, and how the various activation group options affect the resources an application uses.

This course includes hands-on lab exercises to help you understand the concepts behind service programs, binder language, and activation groups.

This course is a unit of the ILE RPG in Easy Bytes  series, a complete introductory ILE RPG programming self-guided tutorial.

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Service Programs

Activation Groups

Lab Exercise